How Much Does Video Production Cost in Austin? Real Numbers, 2026
Every week somebody emails me a version of the same question: what does this cost?
And almost every one of them says the same thing next — they asked three or four other people first and nobody would give them a number. Just "it depends," and a link to a contact form.
It does depend. But you can still be told what it depends on. So here's the honest version, with real numbers, from somebody who's been shooting in this city for fifteen years.
The hourly rate
Start with the hourly rate. If you already know exactly what you want — you've got the shot list, you know the location, you just need a camera and somebody good behind it — you're buying hours. Mine is $225 an hour with a four-hour minimum. You bring the plan, I bring the camera and the operator, you get the files.
For comparison, freelance videographers around Austin generally quote somewhere between $95 and $400 an hour. Break a crew apart by role and it spreads further — directors and cinematographers in this market tend to land in the $75 to $150 range, sound techs lower, editors somewhere in the middle. If somebody's quoting you by the day instead, figure roughly $1,200 to $3,000 for a full day with a single operator. Mine are $1,800 for a half day and $3,000 for a full one.
That's the cheapest way to buy video. It's also the most common way people waste money, and I'll come back to why.
The project rate
Then there's the project rate. Most real work isn't hourly, it's a project — a brand film, a series, a campaign — and it gets quoted as one number because the shoot day is maybe a third of the actual work. The other two thirds are figuring out what the story is before we roll, and building it after.
Here's how that actually breaks down around Austin right now. Short-form social packages — a handful of Reels and Shorts cut out of one shoot — run about $1,500 to $4,000. A proper brand film, the 60-to-90-second company piece with real pre-production behind it, is generally quoted between $5,000 and $15,000 in this market. Corporate and internal work — training, recruiting, investor updates — sits around $3,000 to $10,000. Campaign films with multiple days and multiple locations start around $15,000 and climb. Ongoing monthly retainers, for businesses that need a steady feed of content, tend to run $3,000 to $8,000 a month.
One thing worth knowing if you're comparing quotes across cities: Austin runs roughly 25 to 40 percent below Los Angeles and New York for equivalent work. That's not a quality gap. It's a cost-of-doing-business gap, and it's one of the real advantages of making things here.
My own work runs $3,500 for a single-story shoot, $8,500 for a three-episode arc, and $18,000 for a full season. The single piece sits under the Austin brand-film band. The season works out to about $3,000 a month across six months — the floor of what retainers go for here, except you get a show instead of a content dump.
Four things move the number
Now, four things move the number, in this order.
Days. Not hours — days. One shoot day is dramatically cheaper than two. And two consecutive days are dramatically cheaper than a shoot spread across three weeks because your team is only available in pieces.
Deliverables. One three-minute film is one price. That same film plus twelve vertical cuts for social is a different price, because that's twelve more edits. This is the line item people underestimate every single time, and it's the one that quietly doubles a quote.
People. A one-person crew is a completely different economy than a crew with a second camera, an audio operator, and somebody running lights. Sometimes you need that. Often you don't, and paying for it doesn't make the video better.
Rewrites. How locked-in the story is before we roll. Every round of "actually, can we change the angle" after the shoot costs money — and it's the one variable that's entirely in your control.
The cheap thing that is not cheap
Now the cheap thing that isn't cheap.
Footage is not the product. I sell footage-only days and they're genuinely useful — when you already know what the story is. But if you don't, you're paying somebody to point a camera at your business and hoping the story turns up in the edit. It usually doesn't. Then you've spent the money and you're back where you started, except now there's 200 gigs of clips nobody knows what to do with.
The most expensive video is the one you have to shoot twice.
What I would actually tell you to budget
So here's what I'd actually tell you to budget. If you've never made anything before and you want to find out whether this works for your business, spend small and spend specific. One tight piece you can put in front of customers and measure. You do not need to spend five figures to learn something.
If video is already part of how you sell, and the real problem is that what you have doesn't look like what you are — that's the middle-bracket conversation, and it's usually the one that pays for itself, because you're not buying a video. You're buying a shoot that feeds your feed for months.
And if you're a business where the day-to-day work is the interesting part — a shop, a crew, a build, a kitchen — the math changes completely. One shoot becomes a series, and the cost per usable piece falls off a cliff.
The number that matters
Which is the number I actually care about. Not the invoice. The cost per thing that works.
A $1,200 video nobody watches is more expensive than a $6,000 shoot that hands you a film, thirty clips, and a reason for somebody to call you. I've watched that math play out a hundred times now and it goes the same way every time.
If you want a real number for your specific thing, the Vision Session is free and it takes fifteen minutes. You'll leave knowing what your project costs whether or not you hire me — which is more than most people in this town will give you.
Your story deserves the right eye.
Every project starts with a conversation. Tell Eric what you're building.
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